MechanicUpdated 12 Oct 2026
Everyone deploys with it: from Last Stand it gets you up at 100 health with a wound; it works again only at full health (official guide and developers' Q&A).
Activision: the tourniquet lets you heal to a wounded state if you have no self-revive equipped [1]. Per the developers' 9 Oct Q&A, via a video recap [2]: every Operator deploys able to use it; it gets you up from Last Stand at 100 health with a wound (maximum is 150), and it works again only once you are back at full health. A Medkit repairs the wound and re-enables it [3]. Developers also named it, with the Stealth Meter, as a help for solo players. Full picture: Health, wounds and healing.
Related pages
Sources
- [1]Activision blog: Modern Warfare 4 DMZ Deep Dive (June 2026) · callofduty.com · read 3 Oct 2026
- [2]Westie (YouTube): DMZ details from Infinity Ward's r/DMZ Q&A (video of 11 Oct 2026) · youtube.com · read 11 Oct 2026
- [3]Activision blog, DMZ Deep Dive Part 2: How to Play, the FOB guide (9 Oct 2026) · callofduty.com · read 9 Oct 2026